![]() The missiles that do a 180 degree and hits you is likely a tracking enhanced QAAM. Sorry to bother you with the basics, because I did meet players that have no idea about these mechanics at all, even though they've completed the campaign. The only times I get hit by missiles are when they miss me head-on, then instantly turn and hit me less than a second later, or when I get so frustrated that I just don't bother to dodge and try to use flares instead to let me keep shooting. The rest of post 1 is basic air combat tactics - understandably since you didn't know my skill level, but for the record I do know that stuff. Originally posted by DaciaSaoirse:I do fly on expert, and I already use high G turns extensively - since those are the only advanced manoeuvre the game itself teaches in any capacity. I'd like to know if any of you can think of any good reasons to keep trying, and any suggestions for how not to get frustrated when I come in 8th place for every match and only rarely score higher than 0. Now, as much anti-fun as I've had every time I've tried multiplayer, I'm not here *just* to complain. ![]() ![]() I can dodge the near-endless missile barrage, sure - until one of them flips 180 in a femtosecond and insta-kills me - but my own weapons are all completely useless, even on the occasion I manage to launch from about a metre away, one missile will still miss and the one that hits will be about as effective as trying to stabilise a nuclear meltdown with a water pistol. So obviously, the next step would be to try the multiplayer, right? Now that I have so much currency from the campaign to buy multiplayer parts, I should be able to last long enough in a match to find my footing, right? While far from perfect, it's reasonably fun, but there are only so many times I can re-play campaign missions before I get bored. Having played flight sims of varying realism for almost as long as I've been gaming, it's been pretty fun to play through the single-player of my first Ace Combat game.
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